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Updated date
Draft: Resolve ""Zuhause" level designen"
!36
· created
Mar 15, 2024
by
Jan Georg Detlef Reinhard Kleffmann
Closed
updated
Mar 21, 2024
Draft: Resolve "Gloom Market Level Designen"
!40
· created
Mar 18, 2024
by
Anastasia Tierbach
Closed
updated
Mar 18, 2024
Draft: Resolve ""Zuhause" level designen"
!35
· created
Mar 15, 2024
by
Jan Georg Detlef Reinhard Kleffmann
Closed
updated
Mar 15, 2024
Draft: Resolve ""Zuhause" level designen"
!34
· created
Mar 15, 2024
by
Jan Georg Detlef Reinhard Kleffmann
Closed
updated
Mar 15, 2024
Resolve "Partikel und Schaden für Zauber hinzufügen"
!31
· created
Mar 15, 2024
by
Till Jonas Furco
22-ui-menu-und-hud-implementieren-und-designen
Assets
Code
Credits
Diskussionsbedarf
Dokumentation
PlayerController
TestLevel.tscn
Closed
1
updated
Mar 15, 2024
UI Started
!30
· created
Mar 15, 2024
by
Dennis Krs
Assets
Code
MainMenu
PlayerController
Closed
6
updated
Mar 15, 2024
Draft: Resolve "UI: Menü und HUD implementieren und designen"
!29
· created
Mar 15, 2024
by
Dennis Krs
Assets
Code
MainMenu
PlayerController
Closed
updated
Mar 15, 2024
Draft: Resolve "UI: Menü und HUD implementieren und designen"
!28
· created
Mar 15, 2024
by
Dennis Krs
Assets
Code
MainMenu
PlayerController
Closed
updated
Mar 15, 2024
Draft: Resolve "Testlevel"
!2
· created
Feb 03, 2024
by
Felix Karow
Code
Feature
Closed
updated
Feb 03, 2024
Draft: Resolve "Workflow dokumentieren"
!3
· created
Feb 03, 2024
by
Felix Karow
Dokumentation
Closed
updated
Feb 03, 2024